MeshBaker
DigitalOpus.MB.Core.MB3_TextureCombiner Member List

This is the complete list of members for DigitalOpus.MB.Core.MB3_TextureCombiner, including all inherited members.

_atlasPaddingDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_customShaderPropNamesDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_fixOutOfBoundsUVsDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_maxTilingBakeSizeDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_meshBakerTexturePackerForcePowerOfTwoDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_packingAlgorithmDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_resizePowerOfTwoTexturesDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_saveAtlasesAsAssetsDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_temporaryTexturesDigitalOpus.MB.Core.MB3_TextureCombinerprotected
_textureBakeResultsDigitalOpus.MB.Core.MB3_TextureCombinerprotected
atlasPaddingDigitalOpus.MB.Core.MB3_TextureCombiner
CombineTexturesIntoAtlases(ProgressUpdateDelegate progressInfo, MB_AtlasesAndRects resultAtlasesAndRects, Material resultMaterial, List< GameObject > objsToMesh, List< Material > allowedMaterialsFilter, MB2_EditorMethodsInterface textureEditorMethods=null)DigitalOpus.MB.Core.MB3_TextureCombiner
CopyScaledAndTiledToAtlas(MeshBakerMaterialTexture source, int targX, int targY, int targW, int targH, bool _fixOutOfBoundsUVs, int maxSize, Color[][] atlasPixels, int atlasWidth, bool isNormalMap, ProgressUpdateDelegate progressInfo=null)DigitalOpus.MB.Core.MB3_TextureCombiner
customShaderPropNamesDigitalOpus.MB.Core.MB3_TextureCombiner
fixOutOfBoundsUVsDigitalOpus.MB.Core.MB3_TextureCombiner
GetAdjustedForScaleAndOffset2(MeshBakerMaterialTexture source)DigitalOpus.MB.Core.MB3_TextureCombiner
LOG_LEVELDigitalOpus.MB.Core.MB3_TextureCombiner
maxTilingBakeSizeDigitalOpus.MB.Core.MB3_TextureCombiner
meshBakerTexturePackerForcePowerOfTwoDigitalOpus.MB.Core.MB3_TextureCombiner
packingAlgorithmDigitalOpus.MB.Core.MB3_TextureCombiner
resizePowerOfTwoTexturesDigitalOpus.MB.Core.MB3_TextureCombiner
saveAtlasesAsAssetsDigitalOpus.MB.Core.MB3_TextureCombiner
shaderTexPropertyNamesDigitalOpus.MB.Core.MB3_TextureCombinerstatic
SuggestTreatment(List< GameObject > objsToMesh, Material[] resultMaterials, List< ShaderTextureProperty > _customShaderPropNames)DigitalOpus.MB.Core.MB3_TextureCombiner
textureBakeResultsDigitalOpus.MB.Core.MB3_TextureCombiner