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DigitalOpus
MB
Core
Classes
|
Enumerations
|
Functions
Package DigitalOpus.MB.Core
Classes
class
GameObjectFilterInfo
class
GroupByAlreadyAdded
class
GroupByLightmapIndex
class
GroupByMaterial
class
GroupByOutOfBoundsUVs
class
GroupByRenderType
class
GroupByShader
class
GroupByStatic
interface
IGroupByFilter
interface
MB2_EditorMethodsInterface
M b2_ texture combiner editor methods.
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class
MB2_Log
class
MB2_TexturePacker
class
MB3_BakeInPlace
class
MB3_EditorMethods
class
MB3_MeshBakerEditorInternal
interface
MB3_MeshBakerEditorWindowInterface
class
MB3_MeshCombiner
class
MB3_MeshCombinerSingle
Manages a single combined mesh.This class is the core of the mesh combining API.
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class
MB3_MultiMeshCombiner
This class is an endless mesh.
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class
MB3_TextureBakerEditorInternal
class
MB3_TextureCombiner
class
MB_Utility
class
MBVersion
class
MBVersionConcrete
class
MBVersionEditor
class
MBVersionEditorConcrete
interface
MBVersionEditorInterface
interface
MBVersionInterface
class
ObjectLog
LOD stores a buffer of log messages specific to an object.
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class
ShaderTextureProperty
Enumerations
enum
MB_ObjsToCombineTypes
{
MB_ObjsToCombineTypes.prefabOnly
,
MB_ObjsToCombineTypes.sceneObjOnly
,
MB_ObjsToCombineTypes.dontCare
}
enum
MB_OutputOptions
{
MB_OutputOptions.bakeIntoPrefab
,
MB_OutputOptions.bakeMeshsInPlace
,
MB_OutputOptions.bakeTextureAtlasesOnly
,
MB_OutputOptions.bakeIntoSceneObject
}
enum
MB_RenderType
{
MB_RenderType.meshRenderer
,
MB_RenderType.skinnedMeshRenderer
}
enum
MB2_OutputOptions
{
MB2_OutputOptions.bakeIntoSceneObject
,
MB2_OutputOptions.bakeMeshAssetsInPlace
,
MB2_OutputOptions.bakeIntoPrefab
}
enum
MB2_LightmapOptions
{
MB2_LightmapOptions.preserve_current_lightmapping
,
MB2_LightmapOptions.ignore_UV2
,
MB2_LightmapOptions.copy_UV2_unchanged
,
MB2_LightmapOptions.generate_new_UV2_layout
}
enum
MB2_PackingAlgorithmEnum
{
MB2_PackingAlgorithmEnum.UnitysPackTextures
,
MB2_PackingAlgorithmEnum.MeshBakerTexturePacker
}
enum
MB2_ValidationLevel
{
MB2_ValidationLevel.none
,
MB2_ValidationLevel.quick
,
MB2_ValidationLevel.robust
}
enum
MB2_LogLevel
{
MB2_LogLevel.none
,
MB2_LogLevel.error
,
MB2_LogLevel.warn
,
MB2_LogLevel.info
,
MB2_LogLevel.debug
,
MB2_LogLevel.trace
}
Functions
delegate void
ProgressUpdateDelegate
(string msg, float progress)
Enumeration Type Documentation
enum
DigitalOpus.MB.Core.MB2_LightmapOptions
Enumerator
preserve_current_lightmapping
ignore_UV2
copy_UV2_unchanged
generate_new_UV2_layout
enum
DigitalOpus.MB.Core.MB2_LogLevel
Enumerator
none
error
warn
info
debug
trace
enum
DigitalOpus.MB.Core.MB2_OutputOptions
Enumerator
bakeIntoSceneObject
bakeMeshAssetsInPlace
bakeIntoPrefab
enum
DigitalOpus.MB.Core.MB2_PackingAlgorithmEnum
Enumerator
UnitysPackTextures
MeshBakerTexturePacker
enum
DigitalOpus.MB.Core.MB2_ValidationLevel
Enumerator
none
quick
robust
enum
DigitalOpus.MB.Core.MB_ObjsToCombineTypes
Enumerator
prefabOnly
sceneObjOnly
dontCare
enum
DigitalOpus.MB.Core.MB_OutputOptions
Enumerator
bakeIntoPrefab
bakeMeshsInPlace
bakeTextureAtlasesOnly
bakeIntoSceneObject
enum
DigitalOpus.MB.Core.MB_RenderType
Enumerator
meshRenderer
skinnedMeshRenderer
Function Documentation
delegate void DigitalOpus.MB.Core.ProgressUpdateDelegate
(
string
msg
,
float
progress
)
Generated on Tue May 26 2015 22:09:43 for MeshBaker by
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