MeshBaker
Public Member Functions | List of all members
DigitalOpus.MB.Core.MBVersionInterface Interface Reference
Inheritance diagram for DigitalOpus.MB.Core.MBVersionInterface:
DigitalOpus.MB.Core.MBVersionConcrete

Public Member Functions

string version ()
 
int GetMajorVersion ()
 
int GetMinorVersion ()
 
bool GetActive (GameObject go)
 
void SetActive (GameObject go, bool isActive)
 
void SetActiveRecursively (GameObject go, bool isActive)
 
UnityEngine.Object[] FindSceneObjectsOfType (Type t)
 
bool IsRunningAndMeshNotReadWriteable (Mesh m)
 
Vector2[] GetMeshUV1s (Mesh m, MB2_LogLevel LOG_LEVEL)
 
void MeshClear (Mesh m, bool t)
 
void MeshAssignUV1 (Mesh m, Vector2[] uv1s)
 
Vector3 GetLightmapTilingOffset (Renderer r)
 
Transform[] GetBones (Renderer r)
 

Member Function Documentation

UnityEngine.Object [] DigitalOpus.MB.Core.MBVersionInterface.FindSceneObjectsOfType ( Type  t)
bool DigitalOpus.MB.Core.MBVersionInterface.GetActive ( GameObject  go)
Transform [] DigitalOpus.MB.Core.MBVersionInterface.GetBones ( Renderer  r)
Vector3 DigitalOpus.MB.Core.MBVersionInterface.GetLightmapTilingOffset ( Renderer  r)
int DigitalOpus.MB.Core.MBVersionInterface.GetMajorVersion ( )
Vector2 [] DigitalOpus.MB.Core.MBVersionInterface.GetMeshUV1s ( Mesh  m,
MB2_LogLevel  LOG_LEVEL 
)
int DigitalOpus.MB.Core.MBVersionInterface.GetMinorVersion ( )
bool DigitalOpus.MB.Core.MBVersionInterface.IsRunningAndMeshNotReadWriteable ( Mesh  m)
void DigitalOpus.MB.Core.MBVersionInterface.MeshAssignUV1 ( Mesh  m,
Vector2[]  uv1s 
)
void DigitalOpus.MB.Core.MBVersionInterface.MeshClear ( Mesh  m,
bool  t 
)
void DigitalOpus.MB.Core.MBVersionInterface.SetActive ( GameObject  go,
bool  isActive 
)
void DigitalOpus.MB.Core.MBVersionInterface.SetActiveRecursively ( GameObject  go,
bool  isActive 
)
string DigitalOpus.MB.Core.MBVersionInterface.version ( )

The documentation for this interface was generated from the following file: