MeshBaker
Classes | Public Member Functions | Public Attributes | Static Public Attributes | List of all members
DigitalOpus.MB.Core.GameObjectFilterInfo Class Reference
Inheritance diagram for DigitalOpus.MB.Core.GameObjectFilterInfo:

Public Member Functions

int CompareTo (System.Object obj)
 
 GameObjectFilterInfo (GameObject g, HashSet< GameObject > objsAlreadyInBakers)
 
string GetDescription (IGroupByFilter[] groupBy, GameObjectFilterInfo fi)
 

Public Attributes

GameObject go
 
string shaderName = ""
 
Shader[] shaders = null
 
string materialName = ""
 
Material[] materials = null
 
bool outOfBoundsUVs = false
 
bool submeshesOverlap = false
 
bool alreadyInBakerList = false
 
int numMaterials = 1
 
int lightmapIndex = -1
 
int numVerts = 0
 
bool isStatic = false
 
bool isMeshRenderer = true
 
string warning
 

Static Public Attributes

static IGroupByFilter[] filters
 

Constructor & Destructor Documentation

DigitalOpus.MB.Core.GameObjectFilterInfo.GameObjectFilterInfo ( GameObject  g,
HashSet< GameObject >  objsAlreadyInBakers 
)

Member Function Documentation

int DigitalOpus.MB.Core.GameObjectFilterInfo.CompareTo ( System.Object  obj)
string DigitalOpus.MB.Core.GameObjectFilterInfo.GetDescription ( IGroupByFilter[]  groupBy,
GameObjectFilterInfo  fi 
)

Member Data Documentation

bool DigitalOpus.MB.Core.GameObjectFilterInfo.alreadyInBakerList = false
IGroupByFilter [] DigitalOpus.MB.Core.GameObjectFilterInfo.filters
static
GameObject DigitalOpus.MB.Core.GameObjectFilterInfo.go
bool DigitalOpus.MB.Core.GameObjectFilterInfo.isMeshRenderer = true
bool DigitalOpus.MB.Core.GameObjectFilterInfo.isStatic = false
int DigitalOpus.MB.Core.GameObjectFilterInfo.lightmapIndex = -1
string DigitalOpus.MB.Core.GameObjectFilterInfo.materialName = ""
Material [] DigitalOpus.MB.Core.GameObjectFilterInfo.materials = null
int DigitalOpus.MB.Core.GameObjectFilterInfo.numMaterials = 1
int DigitalOpus.MB.Core.GameObjectFilterInfo.numVerts = 0
bool DigitalOpus.MB.Core.GameObjectFilterInfo.outOfBoundsUVs = false
string DigitalOpus.MB.Core.GameObjectFilterInfo.shaderName = ""
Shader [] DigitalOpus.MB.Core.GameObjectFilterInfo.shaders = null
bool DigitalOpus.MB.Core.GameObjectFilterInfo.submeshesOverlap = false
string DigitalOpus.MB.Core.GameObjectFilterInfo.warning

The documentation for this class was generated from the following file: