AddTextureFormat(Texture2D tx, bool isNormalMap) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
CheckBuildSettings(long estimatedAtlasSize) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
CheckPrefabTypes(MB_ObjsToCombineTypes prefabType, List< GameObject > gos) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
Clear() | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
CommitChangesToAssets() | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
Destroy(UnityEngine.Object o) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
GetMaximumAtlasDimension() | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
GetPlatformString() | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
IsCompressed(Texture2D tx) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
IsNormalMap(Texture2D tx) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SaveAtlasToAssetDatabase(Texture2D atlas, ShaderTextureProperty texPropertyName, int atlasNum, Material resMat) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SetMaterialTextureProperty(Material target, ShaderTextureProperty texPropName, string texturePath) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SetNormalMap(Texture2D tx) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SetReadFlags(ProgressUpdateDelegate progressInfo) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SetReadWriteFlag(Texture2D tx, bool isReadable, bool addToList) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
SetTextureSize(Texture2D tx, int size) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |
ValidateSkinnedMeshes(List< GameObject > mom) | DigitalOpus.MB.Core.MB2_EditorMethodsInterface | |