Digital Opus
Home
Dev Resources
Bullet Physics In Unity3D!
Building Bullet Physics For Unity
Bullet Physics Tutorial: Attaching Softbodies To Skinned Meshes
Controlling Objects With Forces and Torques I
Controlling Objects With Forces And Torques II
Best Practices For Rigid Bodies in Unity
Game Resources and Information
Unity Assets
Mesh Baker
Mesh Baker Tutorials
Mesh Baker FAQ
Mesh Baker Manual
Mesh Baker – Texture Arrays
Mesh Baker LOD
MeshBaker LOD Manual
Mesh Master
Ramp Brush
Crater Brush
Fast Shadows
Fast Shadows Documentation
Contact
Digital Opus Privacy Policy
Help Name My New Game
surveys
Posted
January 13, 2015
in
Uncategorized
by
admin
Tags: