New Version Of Mesh Baker

A new version of Mesh Baker has been submitted to the Asset Store.  Mesh

Mesh Baker now does not create atlases if all source textures are missing for a texture property. This was quite important for the Standard Shader since it has many texture properties with only a few being used most of the time.

Users can also specify whether or a custom shader property should be treated as a normal map.

Users can easily create custom GroupBy filters for creating bakers.

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