Category: Uncategorized
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Bullet Physics For Unity Is Now Available In The Unity Asset Store
Bullet physics for Unity is now available as a free asset in the Unity Asset Store! Asset Store Forum Thread
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Mix And Match Skinned Mesh Body Parts With Mesh Baker
Customize your characters by switching clothing: sweaters, swimsuits, space suits, gloves, wetsuits etc… Slowly turn your character into a zombie one limb at a time. Do all this at runtime and maintain one drawcall per character. A new Mesh Baker updated has been released to the Unity Asset Store with character customization features. The update…
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Big Mesh Baker Update In The Asset Store
Mesh Baker has two cool new abilities that improve its atlas building capabilities: When a source texture is copied to a target atlas only the part that is used by the source mesh gets copied. This is great if the source mesh already uses an atlas. It is not efficient to be copying atlas into…
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EVA Infinity Is Now Live In The Windows Store
EVA Infinity is now live in the Windows Store, just in time for submission to the Unity Game Development competition! This is exciting as it is the first time it is publicly available for sale. I still plan on continuing to work on the game. There are still untried level ideas and I would like…
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EVA Infinity Will Be Released On Windows Store Soon
It is an exciting time for me. I have spent December and January getting EVA Infinity ready for release. Nine new levels have been added. Other levels have been adjusted for difficulty. It has been tested endlessly on tablets and PCs. Settings have been added for adjusting difficulty. In a few days it will go live…
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Bullet Physics In Unity3D!
I have created a page on my website explaining how to build and use Bullet Physics in Unity3d. Check it out here.
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EVA Infinity Is On Steam Greenlight! Check It Out!
Try the demo and vote for it if you like it! Try the demo and vote for it if you like it!
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Mesh Baker Update And Sale!
I have submitted a significant Mesh Baker update to the Unity Asset Store. Changes include: Added UV3 and UV4 channels for Unity 5 Added a new script Bone Weight Copier for creating skinned mesh parts that can be mixed and matched Improved the TextureBakerFast option Improved baking meshes without baking textures first. Mesh Baker will…
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Bullet Physics In Unity3D!
This is something I have been tinkering with for a long time and finally made it work! I owe a huge thanks to Andres Tracks for his BulletSharp PInvoke project on Github. He is the one who has done the majority of the work building the necessary wrappers. It was still tricky getting it…
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Special Halloween Build For EVA Infinity!
We created a special Halloween build for EVA Infinity. Play the game on October 31st and this is what you get!