Category: Uncategorized
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EVA Infinity On Steam Greenlight!
EVA Infinity is on Steam Greenlight! Try the free demo version of the game! Comments and feedback are much appreciated. Vote to help get this on Steam!
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Free Unity3d Script: Select Object By Instance ID
Here is a simple but useful editor script that I use to troubleshoot busy scenes in Unity3D. It is helpful for quickly selecting the objects in a scene that are reported in log messages. http://www.digitalopus.ca/site/free-unity3d-script-find-objects-by-instanceid/
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Mesh Baker Atlas Creation Speed Boost
Mesh Baker atlas creation just got a speed boost. The latest version includes a “Mesh Baker Texture Baker Fast” option which uses RenderTextures to create atlases quickly on the GPU instead of using the CPU. This is twice as fast and can use compressed textures directly.
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Big Mesh Baker Update
I have submitted a new Mesh Baker update to the asset store. The update includes a number of enhancements. Better support for the Unity 5 Standard Shader If a texture slot is blank in a material Mesh Baker will now try to find the appropriate color property and use that instead of using a black…
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New Mesh Baker Tutorial Video
Here is another Mesh Baker Tutorial Video showing how to bake tiling materials. Mesh Baker will be on sale for 50% off on April 28th, 2015
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New Version Of Mesh Baker
A new version of Mesh Baker has been submitted to the Asset Store. Mesh Mesh Baker now does not create atlases if all source textures are missing for a texture property. This was quite important for the Standard Shader since it has many texture properties with only a few being used most of the time.…
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Title video for EVA Infinity
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EVA Infinity First Gameplay Video
EVA Infinity
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Mesh Baker update. Mesh Baker now creates power-of-two atlases by default. Unity recommends using power of two textures for everything but GUI textures. Get it in the Unity Asset Store http://u3d.as/content/ian-deane/mesh-baker/3DL
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Help Name My New Game
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